Programming for
ages 7 months & up!
KUMIITA uses Patent Inventions Granted in Japan, USA and European Union
 
6Points
6 Points
Automatic Moving Technology
KUMIITA uses patented inventions that KUMIITA unit moves freely and automatically on Panels in accordance with the Panel pictures.
On the Panels, pictures and invisible dot information are printed, and this is the patented technology that allows the sensor of the KUMIITA unit to read the dot information and instruct automatic movements.
The patent is granted in Japan, USA and Europe.
(Patent#: Japan7138314, US10,688,666, EU3375503/3597278, Germany60 2017 018 254.0/60 2018 007 653.0).

Can Play at Any Age
KUMIITA is a product that passed safety standards
from 0 year (7 months) of age.

Eliminate Educational Inequities
KUMIITA Panels are non-verbal as they are expressed only "by pictures".
Since it does not use letters or words, it can be started with infants and toddlers and provides universal learning.
To get started, all you need to do is insert 4 AAA batteries.

Basics of Programming and Problem-Solving Skills
KUMIITA is designed to foster problem-solving skills while repeating trial and error through system design as a programming element, the basics of programming such as sequential execution, conditional branching, and repetition (loop), testing and debugging work.

Unlimited Learning
Panels are arranged freely to create flexible courses.
With more than 3.6million courses, learning is unlimited and ingenuity is cultivated.

Adapted to Growth
KUMIITA which can be used from age of 0 (7 months) offers Skill up panel set and series products to provide various and flexible learning to be adapted to growth.
Automatic Moving Technology
KUMIITA uses patented inventions that KUMIITA unit moves freely and automatically on Panels in accordance with the Panel pictures.
On the Panels, pictures and invisible dot information are printed, and this is the patented technology that allows the sensor of the KUMIITA unit to read the dot information and instruct automatic movements.
The patent is granted in Japan, USA and Europe.
(Patent#: Japan7138314, US10,688,666, EU3375503/3597278, Germany60 2017 018 254.0/60 2018 007 653.0).
Can Play at Any Age
KUMIITA is a product that passed safety standards
from 0 year (7 months) of age.
Eliminate Educational Inequities
KUMIITA Panels are non-verbal as they are expressed only "by pictures".
Since it does not use letters or words, it can be started with infants and toddlers and provides universal learning.
To get started, all you need to do is insert 4 AAA batteries.
Basics of Programming and Problem-Solving Skills
KUMIITA is designed to foster problem-solving skills while repeating trial and error through system design as a programming element, the basics of programming such as sequential execution, conditional branching, and repetition (loop), testing and debugging work.
Unlimited Learning
Panels are arranged freely to create flexible courses.
With more than 3.6million courses, learning is unlimited and ingenuity is cultivated.
Adapted to Growth
KUMIITA which can be used from age of 0 (7 months) offers Skill up panel set and series products to provide various and flexible learning to be adapted to growth.
How to play
KUMIITA's basics are easy! Arrange the panels to make your own course and set KUMIITA Unit on the Start Panel. That's it! While easy to play, the point is how to arrange the panels so KUMIITA Unit reaches the goal. Be it a simple arrangement or a complex one, there are so many routes you can take.
Starter Set Panel
The Starter Set comes with 40 panels of 30 kinds.
The panels have pictures on them with matching program data that KUMIITA Unit reads and then executes.
(Have a little fun with the panels here on the site!)
Start x1
Here we go! The adventure starts with the go signal! With the start tone, KUMIITA Unit will move in the direction of the arrow.
Goal x1
KUMIITA Unit loves reaching the goal! KUMIITA Unit plays a fanfare, blinking blue, red, green and yellow.
Go x6
KUMIITA Unit moves in the direction of the arrow. Enjoy the adventure arranging panels where you want KUMIITA Unit to go.
Spin x2
KUMIITA Unit spins clockwise one time and moves happily on.
Color Branch x4
KUMIITA Unit moves in the same direction as the color of its stripes. Try arranging the panels to have KUMIITA Unit go different directions.
Random x2
A mysterious panel that chooses a Color Change, Instrument or Animal Panel.What will happen? Try it and find out!
Music Replay (1 time, 3 times) x1each
KUMIITA Unit replays the notes it has passed over when coming to this panel. One replay for a single note Note Panel, and a triple replay for the three note Note Panel.After the performance, KUMIITA Unit goes happily on its way. Repeat your favorite sounds with this panel.
Color Change (blue, red, green, yellow) x1each
Choose from blue, yellow, red and green. KUMIITA Unit's stripes will glow the same color! *Touch these panels to make KUMIITA Unit change color. Now touch the Color Branch Panel and see what happens!
Animal (elephant, lion, cat, chicken) x1each
KUMIITA Unit makes the sound of the pictured animal. Enjoy all the animal sounds!
*Click to hear the sound.
Musical Instrument (piano, xylophone, trumpet, accordion, cymbal) x1each
KUMIITA Unit plays the sound of the pictured musical instrument. When followed by a Music Note Panel, the tone will change. Arrange Music Note Panels for a fun performance!
*Click to hear the sound.
Music Note (one for each note)
KUMIITA Unit plays C, D, E, F, G, A, B, C (one octave higher) notes. The notes change with the Musical Instrument Panels. Play your own melody with KUMIITA!
*Click to hear the sound.
Go here for detailed panel explanations, fun panel arrangements and more!
 
Products
KUMIITA Starter Set
The basic set includes KUMIITA Unit and 40 panels (30 panel varieties).
 For Ages0 (7 Months) and up 

Logical thinking skill up Set
The basic set includes KUMIITA Unit and 40 panels (30 panel varieties).
 For Ages4 and up 

KUMIITA rice flour cookies 52 pieces set
This is an original cookie made with rice flour.
FAQ
Age recommendations differ for each product.
Please see individual product details.
KUMIITA passed the safety standards of the Japan Toy Association to obtain the "ST Mark" (Safety Toy Mark) certification.

Product is made from materials that are safe even if licked, and food sanitation inspection was passed.
4 AAA alkaline batteries (sold separately) are recommended for the KUMIITA unit.
Approximately 6 hours of operation.
Product is not waterproof.
Step Up According to Age
In the future, KUMIITA will grow with a series of products that will offer new learning possibilities.
Contact
■Telephone inquiries +81-45-548-8581
Reception time:Weekday 10:00-12:00, 13:00-16:00(JST/UTC+9:00)
■Email inquiries here
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